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@ -4816,7 +4816,6 @@ export const api = $root.api = (() => { |
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* @property {number|null} [tableNo] ResGameFullStatus tableNo |
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* @property {number|null} [tableNo] ResGameFullStatus tableNo |
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* @property {number|null} [gameStage] ResGameFullStatus gameStage |
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* @property {number|null} [gameStage] ResGameFullStatus gameStage |
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* @property {number|null} [chip] ResGameFullStatus chip |
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* @property {number|null} [chip] ResGameFullStatus chip |
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* @property {number|null} [roundTimes] ResGameFullStatus roundTimes |
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* @property {number|Long|null} [playerId] ResGameFullStatus playerId |
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* @property {number|Long|null} [playerId] ResGameFullStatus playerId |
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* @property {number|null} [bigBlindPos] ResGameFullStatus bigBlindPos |
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* @property {number|null} [bigBlindPos] ResGameFullStatus bigBlindPos |
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* @property {number|null} [smallBlindPos] ResGameFullStatus smallBlindPos |
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* @property {number|null} [smallBlindPos] ResGameFullStatus smallBlindPos |
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@ -4873,14 +4872,6 @@ export const api = $root.api = (() => { |
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*/ |
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*/ |
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ResGameFullStatus.prototype.chip = 0; |
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ResGameFullStatus.prototype.chip = 0; |
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/** |
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* ResGameFullStatus roundTimes. |
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* @member {number} roundTimes |
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* @memberof api.ResGameFullStatus |
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* @instance |
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*/ |
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ResGameFullStatus.prototype.roundTimes = 0; |
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/** |
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/** |
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* ResGameFullStatus playerId. |
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* ResGameFullStatus playerId. |
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* @member {number|Long} playerId |
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* @member {number|Long} playerId |
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@ -4953,8 +4944,6 @@ export const api = $root.api = (() => { |
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writer.uint32(/* id 3, wireType 0 =*/24).int32(message.gameStage); |
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writer.uint32(/* id 3, wireType 0 =*/24).int32(message.gameStage); |
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if (message.chip != null && Object.hasOwnProperty.call(message, "chip")) |
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if (message.chip != null && Object.hasOwnProperty.call(message, "chip")) |
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writer.uint32(/* id 4, wireType 0 =*/32).int32(message.chip); |
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writer.uint32(/* id 4, wireType 0 =*/32).int32(message.chip); |
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if (message.roundTimes != null && Object.hasOwnProperty.call(message, "roundTimes")) |
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writer.uint32(/* id 5, wireType 0 =*/40).int32(message.roundTimes); |
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if (message.playerId != null && Object.hasOwnProperty.call(message, "playerId")) |
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if (message.playerId != null && Object.hasOwnProperty.call(message, "playerId")) |
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writer.uint32(/* id 6, wireType 0 =*/48).int64(message.playerId); |
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writer.uint32(/* id 6, wireType 0 =*/48).int64(message.playerId); |
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if (message.bigBlindPos != null && Object.hasOwnProperty.call(message, "bigBlindPos")) |
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if (message.bigBlindPos != null && Object.hasOwnProperty.call(message, "bigBlindPos")) |
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@ -5017,10 +5006,6 @@ export const api = $root.api = (() => { |
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message.chip = reader.int32(); |
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message.chip = reader.int32(); |
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break; |
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break; |
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} |
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} |
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case 5: { |
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message.roundTimes = reader.int32(); |
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break; |
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} |
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case 6: { |
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case 6: { |
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message.playerId = reader.int64(); |
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message.playerId = reader.int64(); |
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break; |
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break; |
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@ -5092,9 +5077,6 @@ export const api = $root.api = (() => { |
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if (message.chip != null && message.hasOwnProperty("chip")) |
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if (message.chip != null && message.hasOwnProperty("chip")) |
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if (!$util.isInteger(message.chip)) |
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if (!$util.isInteger(message.chip)) |
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return "chip: integer expected"; |
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return "chip: integer expected"; |
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if (message.roundTimes != null && message.hasOwnProperty("roundTimes")) |
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if (!$util.isInteger(message.roundTimes)) |
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return "roundTimes: integer expected"; |
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if (message.playerId != null && message.hasOwnProperty("playerId")) |
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if (message.playerId != null && message.hasOwnProperty("playerId")) |
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if (!$util.isInteger(message.playerId) && !(message.playerId && $util.isInteger(message.playerId.low) && $util.isInteger(message.playerId.high))) |
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if (!$util.isInteger(message.playerId) && !(message.playerId && $util.isInteger(message.playerId.low) && $util.isInteger(message.playerId.high))) |
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return "playerId: integer|Long expected"; |
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return "playerId: integer|Long expected"; |
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@ -5145,8 +5127,6 @@ export const api = $root.api = (() => { |
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message.gameStage = object.gameStage | 0; |
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message.gameStage = object.gameStage | 0; |
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if (object.chip != null) |
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if (object.chip != null) |
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message.chip = object.chip | 0; |
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message.chip = object.chip | 0; |
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if (object.roundTimes != null) |
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message.roundTimes = object.roundTimes | 0; |
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if (object.playerId != null) |
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if (object.playerId != null) |
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if ($util.Long) |
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if ($util.Long) |
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(message.playerId = $util.Long.fromValue(object.playerId)).unsigned = false; |
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(message.playerId = $util.Long.fromValue(object.playerId)).unsigned = false; |
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@ -5205,7 +5185,6 @@ export const api = $root.api = (() => { |
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object.tableNo = 0; |
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object.tableNo = 0; |
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object.gameStage = 0; |
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object.gameStage = 0; |
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object.chip = 0; |
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object.chip = 0; |
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object.roundTimes = 0; |
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if ($util.Long) { |
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if ($util.Long) { |
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let long = new $util.Long(0, 0, false); |
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let long = new $util.Long(0, 0, false); |
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object.playerId = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long; |
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object.playerId = options.longs === String ? long.toString() : options.longs === Number ? long.toNumber() : long; |
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@ -5222,8 +5201,6 @@ export const api = $root.api = (() => { |
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object.gameStage = message.gameStage; |
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object.gameStage = message.gameStage; |
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if (message.chip != null && message.hasOwnProperty("chip")) |
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if (message.chip != null && message.hasOwnProperty("chip")) |
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object.chip = message.chip; |
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object.chip = message.chip; |
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if (message.roundTimes != null && message.hasOwnProperty("roundTimes")) |
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object.roundTimes = message.roundTimes; |
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if (message.playerId != null && message.hasOwnProperty("playerId")) |
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if (message.playerId != null && message.hasOwnProperty("playerId")) |
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if (typeof message.playerId === "number") |
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if (typeof message.playerId === "number") |
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object.playerId = options.longs === String ? String(message.playerId) : message.playerId; |
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object.playerId = options.longs === String ? String(message.playerId) : message.playerId; |
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@ -7314,13 +7291,221 @@ export const api = $root.api = (() => { |
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return ResNoticePlayerLine; |
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return ResNoticePlayerLine; |
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})(); |
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})(); |
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api.ResGameEndSettle = (function() { |
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/** |
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* Properties of a ResGameEndSettle. |
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* @memberof api |
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* @interface IResGameEndSettle |
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* @property {api.IResGameFullStatus|null} [game] ResGameEndSettle game |
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*/ |
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/** |
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* Constructs a new ResGameEndSettle. |
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* @memberof api |
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* @classdesc Represents a ResGameEndSettle. |
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* @implements IResGameEndSettle |
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* @constructor |
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* @param {api.IResGameEndSettle=} [properties] Properties to set |
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*/ |
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function ResGameEndSettle(properties) { |
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if (properties) |
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for (let keys = Object.keys(properties), i = 0; i < keys.length; ++i) |
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if (properties[keys[i]] != null) |
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this[keys[i]] = properties[keys[i]]; |
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} |
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/** |
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* ResGameEndSettle game. |
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* @member {api.IResGameFullStatus|null|undefined} game |
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* @memberof api.ResGameEndSettle |
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* @instance |
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*/ |
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ResGameEndSettle.prototype.game = null; |
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/** |
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* Creates a new ResGameEndSettle instance using the specified properties. |
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* @function create |
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* @memberof api.ResGameEndSettle |
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* @static |
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* @param {api.IResGameEndSettle=} [properties] Properties to set |
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* @returns {api.ResGameEndSettle} ResGameEndSettle instance |
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*/ |
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ResGameEndSettle.create = function create(properties) { |
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return new ResGameEndSettle(properties); |
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}; |
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/** |
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* Encodes the specified ResGameEndSettle message. Does not implicitly {@link api.ResGameEndSettle.verify|verify} messages. |
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* @function encode |
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* @memberof api.ResGameEndSettle |
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* @static |
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* @param {api.IResGameEndSettle} message ResGameEndSettle message or plain object to encode |
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* @param {$protobuf.Writer} [writer] Writer to encode to |
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* @returns {$protobuf.Writer} Writer |
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*/ |
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ResGameEndSettle.encode = function encode(message, writer) { |
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if (!writer) |
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writer = $Writer.create(); |
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if (message.game != null && Object.hasOwnProperty.call(message, "game")) |
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$root.api.ResGameFullStatus.encode(message.game, writer.uint32(/* id 11, wireType 2 =*/90).fork()).ldelim(); |
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return writer; |
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}; |
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/** |
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* Encodes the specified ResGameEndSettle message, length delimited. Does not implicitly {@link api.ResGameEndSettle.verify|verify} messages. |
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* @function encodeDelimited |
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* @memberof api.ResGameEndSettle |
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* @static |
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* @param {api.IResGameEndSettle} message ResGameEndSettle message or plain object to encode |
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* @param {$protobuf.Writer} [writer] Writer to encode to |
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* @returns {$protobuf.Writer} Writer |
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*/ |
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ResGameEndSettle.encodeDelimited = function encodeDelimited(message, writer) { |
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return this.encode(message, writer).ldelim(); |
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}; |
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/** |
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* Decodes a ResGameEndSettle message from the specified reader or buffer. |
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* @function decode |
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* @memberof api.ResGameEndSettle |
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* @static |
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* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from |
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* @param {number} [length] Message length if known beforehand |
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* @returns {api.ResGameEndSettle} ResGameEndSettle |
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* @throws {Error} If the payload is not a reader or valid buffer |
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* @throws {$protobuf.util.ProtocolError} If required fields are missing |
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*/ |
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ResGameEndSettle.decode = function decode(reader, length) { |
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if (!(reader instanceof $Reader)) |
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reader = $Reader.create(reader); |
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let end = length === undefined ? reader.len : reader.pos + length, message = new $root.api.ResGameEndSettle(); |
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while (reader.pos < end) { |
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let tag = reader.uint32(); |
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switch (tag >>> 3) { |
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case 11: { |
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message.game = $root.api.ResGameFullStatus.decode(reader, reader.uint32()); |
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break; |
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} |
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default: |
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reader.skipType(tag & 7); |
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break; |
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} |
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} |
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return message; |
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}; |
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/** |
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* Decodes a ResGameEndSettle message from the specified reader or buffer, length delimited. |
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* @function decodeDelimited |
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* @memberof api.ResGameEndSettle |
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* @static |
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* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from |
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* @returns {api.ResGameEndSettle} ResGameEndSettle |
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* @throws {Error} If the payload is not a reader or valid buffer |
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* @throws {$protobuf.util.ProtocolError} If required fields are missing |
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*/ |
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ResGameEndSettle.decodeDelimited = function decodeDelimited(reader) { |
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if (!(reader instanceof $Reader)) |
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reader = new $Reader(reader); |
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return this.decode(reader, reader.uint32()); |
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}; |
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/** |
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* Verifies a ResGameEndSettle message. |
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* @function verify |
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* @memberof api.ResGameEndSettle |
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* @static |
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* @param {Object.<string,*>} message Plain object to verify |
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* @returns {string|null} `null` if valid, otherwise the reason why it is not |
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*/ |
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ResGameEndSettle.verify = function verify(message) { |
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if (typeof message !== "object" || message === null) |
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return "object expected"; |
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|
if (message.game != null && message.hasOwnProperty("game")) { |
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let error = $root.api.ResGameFullStatus.verify(message.game); |
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if (error) |
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return "game." + error; |
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} |
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return null; |
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|
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
|
|
|
* Creates a ResGameEndSettle message from a plain object. Also converts values to their respective internal types. |
|
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|
|
* @function fromObject |
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|
|
* @memberof api.ResGameEndSettle |
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|
|
* @static |
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|
|
* @param {Object.<string,*>} object Plain object |
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|
|
* @returns {api.ResGameEndSettle} ResGameEndSettle |
|
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|
|
*/ |
|
|
|
|
|
|
|
ResGameEndSettle.fromObject = function fromObject(object) { |
|
|
|
|
|
|
|
if (object instanceof $root.api.ResGameEndSettle) |
|
|
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|
|
|
|
return object; |
|
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|
|
|
|
|
let message = new $root.api.ResGameEndSettle(); |
|
|
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|
|
|
if (object.game != null) { |
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|
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|
|
|
|
if (typeof object.game !== "object") |
|
|
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|
|
|
throw TypeError(".api.ResGameEndSettle.game: object expected"); |
|
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|
|
message.game = $root.api.ResGameFullStatus.fromObject(object.game); |
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|
|
} |
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|
|
return message; |
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|
|
}; |
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|
|
/** |
|
|
|
|
|
|
|
* Creates a plain object from a ResGameEndSettle message. Also converts values to other types if specified. |
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|
|
* @function toObject |
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|
|
* @memberof api.ResGameEndSettle |
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|
|
* @static |
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|
|
* @param {api.ResGameEndSettle} message ResGameEndSettle |
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|
|
* @param {$protobuf.IConversionOptions} [options] Conversion options |
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|
|
* @returns {Object.<string,*>} Plain object |
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|
|
*/ |
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|
|
ResGameEndSettle.toObject = function toObject(message, options) { |
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|
|
if (!options) |
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|
|
options = {}; |
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|
|
let object = {}; |
|
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|
|
if (options.defaults) |
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|
|
object.game = null; |
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|
|
if (message.game != null && message.hasOwnProperty("game")) |
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|
|
object.game = $root.api.ResGameFullStatus.toObject(message.game, options); |
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|
|
return object; |
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|
|
|
|
|
}; |
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|
|
/** |
|
|
|
|
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|
|
* Converts this ResGameEndSettle to JSON. |
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|
|
* @function toJSON |
|
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|
|
|
* @memberof api.ResGameEndSettle |
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|
|
* @instance |
|
|
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|
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|
|
* @returns {Object.<string,*>} JSON object |
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|
|
|
|
|
|
*/ |
|
|
|
|
|
|
|
ResGameEndSettle.prototype.toJSON = function toJSON() { |
|
|
|
|
|
|
|
return this.constructor.toObject(this, $protobuf.util.toJSONOptions); |
|
|
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
|
|
|
* Gets the default type url for ResGameEndSettle |
|
|
|
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|
|
|
* @function getTypeUrl |
|
|
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|
|
|
* @memberof api.ResGameEndSettle |
|
|
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|
|
* @static |
|
|
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|
|
* @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com") |
|
|
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|
|
* @returns {string} The default type url |
|
|
|
|
|
|
|
*/ |
|
|
|
|
|
|
|
ResGameEndSettle.getTypeUrl = function getTypeUrl(typeUrlPrefix) { |
|
|
|
|
|
|
|
if (typeUrlPrefix === undefined) { |
|
|
|
|
|
|
|
typeUrlPrefix = "type.googleapis.com"; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
return typeUrlPrefix + "/api.ResGameEndSettle"; |
|
|
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
return ResGameEndSettle; |
|
|
|
|
|
|
|
})(); |
|
|
|
|
|
|
|
|
|
|
|
api.ResCalcWinnerChip = (function() { |
|
|
|
api.ResCalcWinnerChip = (function() { |
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
/** |
|
|
|
* Properties of a ResCalcWinnerChip. |
|
|
|
* Properties of a ResCalcWinnerChip. |
|
|
|
* @memberof api |
|
|
|
* @memberof api |
|
|
|
* @interface IResCalcWinnerChip |
|
|
|
* @interface IResCalcWinnerChip |
|
|
|
* @property {Object.<string,number>|null} [playersWinChip] ResCalcWinnerChip playersWinChip |
|
|
|
* @property {Object.<string,number>|null} [winsChip] ResCalcWinnerChip winsChip |
|
|
|
*/ |
|
|
|
*/ |
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
/** |
|
|
|
@ -7332,7 +7517,7 @@ export const api = $root.api = (() => { |
|
|
|
* @param {api.IResCalcWinnerChip=} [properties] Properties to set |
|
|
|
* @param {api.IResCalcWinnerChip=} [properties] Properties to set |
|
|
|
*/ |
|
|
|
*/ |
|
|
|
function ResCalcWinnerChip(properties) { |
|
|
|
function ResCalcWinnerChip(properties) { |
|
|
|
this.playersWinChip = {}; |
|
|
|
this.winsChip = {}; |
|
|
|
if (properties) |
|
|
|
if (properties) |
|
|
|
for (let keys = Object.keys(properties), i = 0; i < keys.length; ++i) |
|
|
|
for (let keys = Object.keys(properties), i = 0; i < keys.length; ++i) |
|
|
|
if (properties[keys[i]] != null) |
|
|
|
if (properties[keys[i]] != null) |
|
|
|
@ -7340,12 +7525,12 @@ export const api = $root.api = (() => { |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
/** |
|
|
|
* ResCalcWinnerChip playersWinChip. |
|
|
|
* ResCalcWinnerChip winsChip. |
|
|
|
* @member {Object.<string,number>} playersWinChip |
|
|
|
* @member {Object.<string,number>} winsChip |
|
|
|
* @memberof api.ResCalcWinnerChip |
|
|
|
* @memberof api.ResCalcWinnerChip |
|
|
|
* @instance |
|
|
|
* @instance |
|
|
|
*/ |
|
|
|
*/ |
|
|
|
ResCalcWinnerChip.prototype.playersWinChip = $util.emptyObject; |
|
|
|
ResCalcWinnerChip.prototype.winsChip = $util.emptyObject; |
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
/** |
|
|
|
* Creates a new ResCalcWinnerChip instance using the specified properties. |
|
|
|
* Creates a new ResCalcWinnerChip instance using the specified properties. |
|
|
|
@ -7371,9 +7556,9 @@ export const api = $root.api = (() => { |
|
|
|
ResCalcWinnerChip.encode = function encode(message, writer) { |
|
|
|
ResCalcWinnerChip.encode = function encode(message, writer) { |
|
|
|
if (!writer) |
|
|
|
if (!writer) |
|
|
|
writer = $Writer.create(); |
|
|
|
writer = $Writer.create(); |
|
|
|
if (message.playersWinChip != null && Object.hasOwnProperty.call(message, "playersWinChip")) |
|
|
|
if (message.winsChip != null && Object.hasOwnProperty.call(message, "winsChip")) |
|
|
|
for (let keys = Object.keys(message.playersWinChip), i = 0; i < keys.length; ++i) |
|
|
|
for (let keys = Object.keys(message.winsChip), i = 0; i < keys.length; ++i) |
|
|
|
writer.uint32(/* id 9, wireType 2 =*/74).fork().uint32(/* id 1, wireType 0 =*/8).int64(keys[i]).uint32(/* id 2, wireType 0 =*/16).int32(message.playersWinChip[keys[i]]).ldelim(); |
|
|
|
writer.uint32(/* id 9, wireType 2 =*/74).fork().uint32(/* id 1, wireType 0 =*/8).int64(keys[i]).uint32(/* id 2, wireType 0 =*/16).int32(message.winsChip[keys[i]]).ldelim(); |
|
|
|
return writer; |
|
|
|
return writer; |
|
|
|
}; |
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
@ -7409,8 +7594,8 @@ export const api = $root.api = (() => { |
|
|
|
let tag = reader.uint32(); |
|
|
|
let tag = reader.uint32(); |
|
|
|
switch (tag >>> 3) { |
|
|
|
switch (tag >>> 3) { |
|
|
|
case 9: { |
|
|
|
case 9: { |
|
|
|
if (message.playersWinChip === $util.emptyObject) |
|
|
|
if (message.winsChip === $util.emptyObject) |
|
|
|
message.playersWinChip = {}; |
|
|
|
message.winsChip = {}; |
|
|
|
let end2 = reader.uint32() + reader.pos; |
|
|
|
let end2 = reader.uint32() + reader.pos; |
|
|
|
key = 0; |
|
|
|
key = 0; |
|
|
|
value = 0; |
|
|
|
value = 0; |
|
|
|
@ -7428,7 +7613,7 @@ export const api = $root.api = (() => { |
|
|
|
break; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
message.playersWinChip[typeof key === "object" ? $util.longToHash(key) : key] = value; |
|
|
|
message.winsChip[typeof key === "object" ? $util.longToHash(key) : key] = value; |
|
|
|
break; |
|
|
|
break; |
|
|
|
} |
|
|
|
} |
|
|
|
default: |
|
|
|
default: |
|
|
|
@ -7466,15 +7651,15 @@ export const api = $root.api = (() => { |
|
|
|
ResCalcWinnerChip.verify = function verify(message) { |
|
|
|
ResCalcWinnerChip.verify = function verify(message) { |
|
|
|
if (typeof message !== "object" || message === null) |
|
|
|
if (typeof message !== "object" || message === null) |
|
|
|
return "object expected"; |
|
|
|
return "object expected"; |
|
|
|
if (message.playersWinChip != null && message.hasOwnProperty("playersWinChip")) { |
|
|
|
if (message.winsChip != null && message.hasOwnProperty("winsChip")) { |
|
|
|
if (!$util.isObject(message.playersWinChip)) |
|
|
|
if (!$util.isObject(message.winsChip)) |
|
|
|
return "playersWinChip: object expected"; |
|
|
|
return "winsChip: object expected"; |
|
|
|
let key = Object.keys(message.playersWinChip); |
|
|
|
let key = Object.keys(message.winsChip); |
|
|
|
for (let i = 0; i < key.length; ++i) { |
|
|
|
for (let i = 0; i < key.length; ++i) { |
|
|
|
if (!$util.key64Re.test(key[i])) |
|
|
|
if (!$util.key64Re.test(key[i])) |
|
|
|
return "playersWinChip: integer|Long key{k:int64} expected"; |
|
|
|
return "winsChip: integer|Long key{k:int64} expected"; |
|
|
|
if (!$util.isInteger(message.playersWinChip[key[i]])) |
|
|
|
if (!$util.isInteger(message.winsChip[key[i]])) |
|
|
|
return "playersWinChip: integer{k:int64} expected"; |
|
|
|
return "winsChip: integer{k:int64} expected"; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
return null; |
|
|
|
return null; |
|
|
|
@ -7492,12 +7677,12 @@ export const api = $root.api = (() => { |
|
|
|
if (object instanceof $root.api.ResCalcWinnerChip) |
|
|
|
if (object instanceof $root.api.ResCalcWinnerChip) |
|
|
|
return object; |
|
|
|
return object; |
|
|
|
let message = new $root.api.ResCalcWinnerChip(); |
|
|
|
let message = new $root.api.ResCalcWinnerChip(); |
|
|
|
if (object.playersWinChip) { |
|
|
|
if (object.winsChip) { |
|
|
|
if (typeof object.playersWinChip !== "object") |
|
|
|
if (typeof object.winsChip !== "object") |
|
|
|
throw TypeError(".api.ResCalcWinnerChip.playersWinChip: object expected"); |
|
|
|
throw TypeError(".api.ResCalcWinnerChip.winsChip: object expected"); |
|
|
|
message.playersWinChip = {}; |
|
|
|
message.winsChip = {}; |
|
|
|
for (let keys = Object.keys(object.playersWinChip), i = 0; i < keys.length; ++i) |
|
|
|
for (let keys = Object.keys(object.winsChip), i = 0; i < keys.length; ++i) |
|
|
|
message.playersWinChip[keys[i]] = object.playersWinChip[keys[i]] | 0; |
|
|
|
message.winsChip[keys[i]] = object.winsChip[keys[i]] | 0; |
|
|
|
} |
|
|
|
} |
|
|
|
return message; |
|
|
|
return message; |
|
|
|
}; |
|
|
|
}; |
|
|
|
@ -7516,12 +7701,12 @@ export const api = $root.api = (() => { |
|
|
|
options = {}; |
|
|
|
options = {}; |
|
|
|
let object = {}; |
|
|
|
let object = {}; |
|
|
|
if (options.objects || options.defaults) |
|
|
|
if (options.objects || options.defaults) |
|
|
|
object.playersWinChip = {}; |
|
|
|
object.winsChip = {}; |
|
|
|
let keys2; |
|
|
|
let keys2; |
|
|
|
if (message.playersWinChip && (keys2 = Object.keys(message.playersWinChip)).length) { |
|
|
|
if (message.winsChip && (keys2 = Object.keys(message.winsChip)).length) { |
|
|
|
object.playersWinChip = {}; |
|
|
|
object.winsChip = {}; |
|
|
|
for (let j = 0; j < keys2.length; ++j) |
|
|
|
for (let j = 0; j < keys2.length; ++j) |
|
|
|
object.playersWinChip[keys2[j]] = message.playersWinChip[keys2[j]]; |
|
|
|
object.winsChip[keys2[j]] = message.winsChip[keys2[j]]; |
|
|
|
} |
|
|
|
} |
|
|
|
return object; |
|
|
|
return object; |
|
|
|
}; |
|
|
|
}; |
|
|
|
@ -7555,6 +7740,209 @@ export const api = $root.api = (() => { |
|
|
|
return ResCalcWinnerChip; |
|
|
|
return ResCalcWinnerChip; |
|
|
|
})(); |
|
|
|
})(); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
api.ResGameNextRound = (function() { |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
|
|
|
* Properties of a ResGameNextRound. |
|
|
|
|
|
|
|
* @memberof api |
|
|
|
|
|
|
|
* @interface IResGameNextRound |
|
|
|
|
|
|
|
* @property {number|null} [round] ResGameNextRound round |
|
|
|
|
|
|
|
*/ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
|
|
|
* Constructs a new ResGameNextRound. |
|
|
|
|
|
|
|
* @memberof api |
|
|
|
|
|
|
|
* @classdesc Represents a ResGameNextRound. |
|
|
|
|
|
|
|
* @implements IResGameNextRound |
|
|
|
|
|
|
|
* @constructor |
|
|
|
|
|
|
|
* @param {api.IResGameNextRound=} [properties] Properties to set |
|
|
|
|
|
|
|
*/ |
|
|
|
|
|
|
|
function ResGameNextRound(properties) { |
|
|
|
|
|
|
|
if (properties) |
|
|
|
|
|
|
|
for (let keys = Object.keys(properties), i = 0; i < keys.length; ++i) |
|
|
|
|
|
|
|
if (properties[keys[i]] != null) |
|
|
|
|
|
|
|
this[keys[i]] = properties[keys[i]]; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
|
|
|
* ResGameNextRound round. |
|
|
|
|
|
|
|
* @member {number} round |
|
|
|
|
|
|
|
* @memberof api.ResGameNextRound |
|
|
|
|
|
|
|
* @instance |
|
|
|
|
|
|
|
*/ |
|
|
|
|
|
|
|
ResGameNextRound.prototype.round = 0; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
|
|
|
* Creates a new ResGameNextRound instance using the specified properties. |
|
|
|
|
|
|
|
* @function create |
|
|
|
|
|
|
|
* @memberof api.ResGameNextRound |
|
|
|
|
|
|
|
* @static |
|
|
|
|
|
|
|
* @param {api.IResGameNextRound=} [properties] Properties to set |
|
|
|
|
|
|
|
* @returns {api.ResGameNextRound} ResGameNextRound instance |
|
|
|
|
|
|
|
*/ |
|
|
|
|
|
|
|
ResGameNextRound.create = function create(properties) { |
|
|
|
|
|
|
|
return new ResGameNextRound(properties); |
|
|
|
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/** |
|
|
|
|
|
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|
* Encodes the specified ResGameNextRound message. Does not implicitly {@link api.ResGameNextRound.verify|verify} messages. |
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* @function encode |
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* @memberof api.ResGameNextRound |
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* @static |
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* @param {api.IResGameNextRound} message ResGameNextRound message or plain object to encode |
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* @param {$protobuf.Writer} [writer] Writer to encode to |
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* @returns {$protobuf.Writer} Writer |
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*/ |
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ResGameNextRound.encode = function encode(message, writer) { |
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if (!writer) |
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writer = $Writer.create(); |
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if (message.round != null && Object.hasOwnProperty.call(message, "round")) |
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writer.uint32(/* id 1, wireType 0 =*/8).int32(message.round); |
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return writer; |
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}; |
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/** |
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* Encodes the specified ResGameNextRound message, length delimited. Does not implicitly {@link api.ResGameNextRound.verify|verify} messages. |
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* @function encodeDelimited |
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* @memberof api.ResGameNextRound |
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* @static |
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* @param {api.IResGameNextRound} message ResGameNextRound message or plain object to encode |
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* @param {$protobuf.Writer} [writer] Writer to encode to |
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* @returns {$protobuf.Writer} Writer |
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*/ |
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ResGameNextRound.encodeDelimited = function encodeDelimited(message, writer) { |
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return this.encode(message, writer).ldelim(); |
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}; |
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/** |
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* Decodes a ResGameNextRound message from the specified reader or buffer. |
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* @function decode |
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* @memberof api.ResGameNextRound |
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* @static |
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* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from |
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* @param {number} [length] Message length if known beforehand |
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* @returns {api.ResGameNextRound} ResGameNextRound |
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* @throws {Error} If the payload is not a reader or valid buffer |
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* @throws {$protobuf.util.ProtocolError} If required fields are missing |
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*/ |
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ResGameNextRound.decode = function decode(reader, length) { |
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if (!(reader instanceof $Reader)) |
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reader = $Reader.create(reader); |
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let end = length === undefined ? reader.len : reader.pos + length, message = new $root.api.ResGameNextRound(); |
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while (reader.pos < end) { |
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let tag = reader.uint32(); |
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switch (tag >>> 3) { |
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case 1: { |
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message.round = reader.int32(); |
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break; |
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} |
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default: |
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reader.skipType(tag & 7); |
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break; |
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} |
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} |
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return message; |
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}; |
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/** |
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* Decodes a ResGameNextRound message from the specified reader or buffer, length delimited. |
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* @function decodeDelimited |
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* @memberof api.ResGameNextRound |
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* @static |
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* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from |
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* @returns {api.ResGameNextRound} ResGameNextRound |
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* @throws {Error} If the payload is not a reader or valid buffer |
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* @throws {$protobuf.util.ProtocolError} If required fields are missing |
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*/ |
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ResGameNextRound.decodeDelimited = function decodeDelimited(reader) { |
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if (!(reader instanceof $Reader)) |
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reader = new $Reader(reader); |
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return this.decode(reader, reader.uint32()); |
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}; |
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/** |
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* Verifies a ResGameNextRound message. |
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* @function verify |
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* @memberof api.ResGameNextRound |
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* @static |
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* @param {Object.<string,*>} message Plain object to verify |
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* @returns {string|null} `null` if valid, otherwise the reason why it is not |
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*/ |
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ResGameNextRound.verify = function verify(message) { |
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if (typeof message !== "object" || message === null) |
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return "object expected"; |
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if (message.round != null && message.hasOwnProperty("round")) |
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if (!$util.isInteger(message.round)) |
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return "round: integer expected"; |
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return null; |
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}; |
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/** |
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* Creates a ResGameNextRound message from a plain object. Also converts values to their respective internal types. |
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* @function fromObject |
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* @memberof api.ResGameNextRound |
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* @static |
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* @param {Object.<string,*>} object Plain object |
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* @returns {api.ResGameNextRound} ResGameNextRound |
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*/ |
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ResGameNextRound.fromObject = function fromObject(object) { |
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if (object instanceof $root.api.ResGameNextRound) |
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return object; |
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let message = new $root.api.ResGameNextRound(); |
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if (object.round != null) |
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message.round = object.round | 0; |
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return message; |
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}; |
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/** |
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* Creates a plain object from a ResGameNextRound message. Also converts values to other types if specified. |
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* @function toObject |
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* @memberof api.ResGameNextRound |
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* @static |
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* @param {api.ResGameNextRound} message ResGameNextRound |
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* @param {$protobuf.IConversionOptions} [options] Conversion options |
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* @returns {Object.<string,*>} Plain object |
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*/ |
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ResGameNextRound.toObject = function toObject(message, options) { |
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if (!options) |
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options = {}; |
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let object = {}; |
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if (options.defaults) |
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object.round = 0; |
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if (message.round != null && message.hasOwnProperty("round")) |
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object.round = message.round; |
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return object; |
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}; |
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/** |
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* Converts this ResGameNextRound to JSON. |
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* @function toJSON |
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* @memberof api.ResGameNextRound |
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* @instance |
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* @returns {Object.<string,*>} JSON object |
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*/ |
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|
ResGameNextRound.prototype.toJSON = function toJSON() { |
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|
return this.constructor.toObject(this, $protobuf.util.toJSONOptions); |
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}; |
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/** |
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* Gets the default type url for ResGameNextRound |
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* @function getTypeUrl |
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* @memberof api.ResGameNextRound |
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* @static |
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* @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com") |
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* @returns {string} The default type url |
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*/ |
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ResGameNextRound.getTypeUrl = function getTypeUrl(typeUrlPrefix) { |
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if (typeUrlPrefix === undefined) { |
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|
typeUrlPrefix = "type.googleapis.com"; |
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} |
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|
return typeUrlPrefix + "/api.ResGameNextRound"; |
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}; |
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return ResGameNextRound; |
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|
})(); |
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|
return api; |
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|
return api; |
|
|
|
})(); |
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|
})(); |
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