@ -51,6 +51,17 @@ message ResLobbyView {
}
message LobbyTable {
int32 tableNo = 1;
repeated LobbyPlayer players = 3;
message LobbyPlayer {
bytes type = 1;
string username = 2;
string avatar = 3;
message ReqCreateTable {
int32 players = 1;
int32 robots = 2;
@ -16,7 +16,7 @@ type Table struct {
Robots []*Robot
bigBlindsPos int // 大盲注位
// TODO game logs
// TODO game logs7
type Stage int