import { sendPromise } from './websocket' import { api } from './proto' export const aa = msg => sendPromise(msg) export const reqCreateTable = ({players, robots, texasType, bigBlind}) => sendPromise(api.ReqCreateTable.create({players, robots, texasType, bigBlind})); // 大厅桌面预览 export const reqLobbyView = () => sendPromise(api.ReqLobbyView.create()); export const reqGameFullStatus = () => sendPromise(api.ReqGameFullStatus.create({})); export const reqJoinTable = tableNo => sendPromise(api.ReqJoinTable.create({tableNo})); export const reqKickOutTable = playerId => sendPromise(api.ReqKickOutTable.create({playerId})); export const reqLeaveTable = () => sendPromise(api.ReqLeaveTable.create()); // 准备 export const reqReadyStart = () => sendPromise(api.ReqReadyStart.create()); // 取消准备 export const reqCancelReady = () => sendPromise(api.ReqCancelReady.create()); // 解散 export const reqDismissGameTable = () => sendPromise(api.ReqDismissGameTable.create()); // 开始牌局 export const reqGameStart = () => sendPromise(api.ReqGameStart.create());