package event import ( "fmt" gameDelayer "texas-poker-bk/internal/game/delayer" "texas-poker-bk/internal/logic/delayer" "texas-poker-bk/internal/logic/store" "texas-poker-bk/tool/collect" "texas-poker-bk/tool/watcher" "time" ) var ( // OfflineWatcher 离线动作 OfflineWatcher *watcher.Watcher[int64, bool] ) func init() { OfflineWatcher = watcher.NewWatcher(128, handleOffline) go OfflineWatcher.Run() } func handleOffline(e *watcher.Event[int64, bool]) { account := store.NetAccounts.Get(e.Publisher) if account == nil { return } fmt.Printf("account %d, %s handle offline.\n", account.Id, account.UserName) if account == nil || store.NetAccounts.Get(account.Id) == nil { return } if account.Player == nil { // 不在游戏中,n秒后移除 account.OfflineCleanCanceler = delayer.OfflineCleanDelayer.Delay(10*time.Second, account.Id) return } // 牌局未在进行中直接移除玩家并下线 if collect.In(account.Player.GameTable.Stage, 1, 9) { found, _ := account.Player.GameTable.RemovePlayer(account.Id) if found { account.SettlePlayerChip() } account.OfflineCleanCanceler = delayer.OfflineCleanDelayer.Delay(10*time.Second, account.Id) return } // 牌局结束展示时间,10s后再移除玩家 if account.Player.GameTable.Stage == 7 { accountId := e.Publisher gameDelayer.GameDelayer.Delay(10*time.Second, func() { account := store.NetAccounts.Get(accountId) if account == nil || account.Player == nil || collect.NotIn(account.Player.GameTable.Stage, 1, 7, 9) { return } // 从牌桌移除玩家 found, _ := account.Player.GameTable.RemovePlayer(account.Id) if found { account.SettlePlayerChip() } account.OfflineCleanCanceler = delayer.OfflineCleanDelayer.Delay(3*time.Second, account.Id) }) } }