package session import ( "sync" "texas-poker-bk/internal/game" ) // Player 玩家: table,balance,(hand card) type Player struct { Account *NetAccount Id int64 Username string Avatar string Cards [2]*game.Card // 手牌 Chip int // 玩家筹码 Status int32 // 状态: 1待准备开始,2已准备开始,3等待其他玩家动作,4待大盲注,5待小盲注,6待跟注,7已弃 StatusLock *sync.Mutex }