package store import ( "github.com/patrickmn/go-cache" "strconv" "sync/atomic" "texas-poker-bk/internal/game" "texas-poker-bk/internal/session" "time" ) var ( TableNo *atomic.Int32 LobbyTables *store[int32, *game.Table] // NetAccounts 存储一下在线用户, TODO 连接终端,未在牌局或牌局未开始中回收账号,机器人代打后回收账号 NetAccounts *store[int64, *session.NetAccount] TokenVersions *store[int64, int32] ) const ( NoExpiration time.Duration = cache.NoExpiration DefaultExpiration time.Duration = cache.DefaultExpiration ) type store[K any, V any] struct { c *cache.Cache zeroValue V k2str func(K) string } func (s *store[K, V]) SetDefault(k K, v V) { s.c.SetDefault(s.k2str(k), v) } func (s *store[K, V]) Set(k K, v V, d time.Duration) { s.c.Set(s.k2str(k), v, d) } func (s *store[K, V]) Get(k K) V { v, found := s.c.Get(s.k2str(k)) if !found { return s.zeroValue } return v.(V) } func (s *store[K, V]) Delete(k K) { s.c.Delete(s.k2str(k)) } func (s *store[K, V]) ForEach(f func(k string, v V)) { for k, v := range s.c.Items() { f(k, v.Object.(V)) } } func (s *store[K, V]) Count() int { return s.c.ItemCount() } func init() { LobbyTables = &store[int32, *game.Table]{ c: cache.New(cache.NoExpiration, cache.NoExpiration), zeroValue: nil, k2str: func(k int32) string { return strconv.Itoa(int(k)) }, } NetAccounts = &store[int64, *session.NetAccount]{ c: cache.New(cache.NoExpiration, cache.NoExpiration), zeroValue: nil, k2str: func(k int64) string { return strconv.FormatInt(k, 10) }, } TokenVersions = &store[int64, int32]{ c: cache.New(cache.NoExpiration, cache.NoExpiration), zeroValue: -1, k2str: func(k int64) string { return strconv.FormatInt(k, 10) }, } TableNo = &atomic.Int32{} // 牌桌编号计数器 }